So fire up the turbines, ready the aether drives, and take to the air in Castles. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. It's the dawn of the 20th Century and the Great Powers turn to war. Ī wargaming ruleset for epic pre-WW1 battles in the sky. King Redwulf is missing, and his son rules as regent in his stead, facing threats from within and without: growing dissention among the knights and nobles of the realm, whispers of revolution from the Freebeasts, Wildbeasts encroaching on the borders, and bandits of all stripes making the most of the chaos.īurrows & Badgers is a tabletop. The Kingdom of Northymbra is a land in turmoil. īurrows & Badgers: A Skirmish Game of Anthropomorphic Animals Tasked by the Emperor to explore ancient temples, forgotten labyrinths and beast-haunted caverns, they seek out artefacts hidden by the gods themselves, hunt creatures of. And yet, the power of Rome is secured not by its mighty legions, but by small bands of warriors and agents fighting a secret war. The Roman Empire rules the civilised world with an iron fist, seemingly all-powerful and limitless. īroken Legions: Fantasy Skirmish Wargames in the Roman Empire New, linked scenarios, rules, troop types, and Theatre Selectors provide plenty of options for both novice and veteran players alike. Ĭovering the fiercely contested US sectors of D-Day, including the beaches of Omaha and Utah, this new Campaign Book for Bolt Action allows players to refight the fierce American beach landings, beach head breakouts, and Airborne assaults. The pure regimental approach – such as in Johnny Reb – can make it difficult to fight a very large battle, while the brigade. Up until now, ACW games have either taken a regimental approach for a more tactical game or a brigade-level view for a more grand tactical game – and gamers have plenty of both regimental or brigade level ACW rule sets to choose from. Each fleet has access to different ships, tactics, and. Players take on the roles of fleet admirals in battles ranging from the American War of Independence to the Napoleonic Wars and the War of 1812. In the years between 17, grand square-rigged sailing ships dominated warfare on the high seas.įighting Sail is a tabletop wargame of fleet battles in this age of canvas, cannon, and timbers. įighting Sail - Fleet Actions 1775 - 1815 This supplement for Bolt Action focuses on Operation Husky, the airborne and naval invasion of Sicily, the hard-fought battles in the villages and rugged mountain passes of that island, and the advance up the Italian Peninsula towards Rome. With the Axis Powers ejected from North Africa, the Western Allies look to take the fight across the Mediterranean and into Mussolini's Italy. īolt Action: Campaign: Italy: Soft Underbelly The fast-play rules keep all the players in the thick of the action, while the mission generator provides a wide range of options for scenarios – from stealthy extraction or surveillance missions to more overt raids and assaults. Black Ops is a skirmish wargame of tactical espionage combat that recreates the tension and excitement of modern action-thrillers such as the Bond and Bourne films.
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