This is especially useful in the case of fights against numerous opponents, or ones that are especially strong.ĭepending on your strength, your companions will either serve you as a significant help in fight, or as cannon fodder, which is an additional pool of CON, of a kind. It is possible to seize/tame machines and animals both before and during the battle, as long as the test for the appropriate skill is successful. Combat-oriented animals, such as big rats or alligators, are going to help you in combat, just like machines and humans. Bonuses can be no higher than +1, but you can simultaneously tame several animals. Each animal carries a bonus to a different attribute. In the case of non-combat-oriented, such as goats or cows, they provide you with a bonus to the attributes of the character that tamed them. Your companions can offer you with various bonuses. Unlike them, the machines that you hack into and animals that you tame follow you until they die, or until you chase them away, if this is possible. This category also includes NPCs connected with quests, who join your party for the duration of the quest, and disappear right afterwards. They cannot be controlled, but they will follow your party and they will usually help you in combat. These are people, humans and machines that you recruit with either your skills or with a conversation. During your journeys, you can also find companions.
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